CALEB WORCESTER

3D / 2D Artist | World Builder | Generalist
Hi, I'm Caleb Worcester, a 3D/2D Artist specializing in crafting rich, immersive worlds and environments. Over the past five years, I've had the opportunity to work with major clients like Blue Origin, The Washington Post, and Veritasium, as well as contribute to game projects such as Free Stars: Children of Infinity and ctrl.alt.DEAL as a concept and marketing artist. In my personal work, I’ve led solo animated projects, handling every stage from concept to final render.

























Unreleased solo project











Speed Sculpt - 1.5hrs


initial sketch



















About Me.
_edited.jpg)
I’m a 3D Artist with a strong focus on visual development for games and film. My work bridges the gap between concept and production—whether through rough blockouts, detailed 3D sketches, or fully realized assets ready for the pipeline. I specialize in crafting compelling designs that translate seamlessly into models that are ready for film, TV, and games.
With 5 years of experience, I’ve worked on Free Stars: Children of Infinity, ctrl.alt.DEAL, and with companies like The Washington Post, Blue Origin, and many more. My expertise spans conceptualizing, modeling, texturing, and rendering with a deep understanding of animation production pipelines.
I thrive in fast-paced environments that demand creativity, problem-solving, and adaptability across different art styles. Whether it’s designing environments, props, or creatures, my goal is to create high-quality visuals that serve storytelling and world-building.
Software Proficiency
-
3D: Blender, Maya, Embergen
-
2D & Texturing: Photoshop, Substance Painter
-
Other: Adobe Creative Suite, Davinci Resolve
Contact
📧 Worcestercaleb@gmail.com
🔗 ArtStation | LinkedIn | Instagram